Aatrox is a melee fighter usually played Top on Summoner's Rift. This guide covers Aatrox in ARAM: Aatrox thrives in ARAM as a frontline bruiser, using his sustain and AoE knock ups to disrupt enemies and heal through damage in extended fights.
Aatrox's next basic attack periodically deals bonus magic damage and heals based on the target's max health.
Aatrox slams his greatsword three times, each with a unique area of effect.
Aatrox slams the ground, dragging enemies who don't escape the impact zone back to the center.
Aatrox dashes in a direction; passively, he heals when damaging enemy champions.
Aatrox transforms, fearing minions and gaining damage, healing, and speed, extended on takedowns.
Aatrox thrives in ARAM as a frontline bruiser, using his sustain and AoE knock ups to disrupt enemies and heal through damage in extended fights.
Use your Q sweet spots to maximize damage and knock up enemies in tight ARAM corridors.
Save your E (Umbral Dash) to dodge key skill shots or reposition during teamfights.
Activate your ultimate before diving to gain bonus healing and revive potential.
Build Goredrinker for sustain and crowd control in clustered ARAM fights.
Prioritize targets with low mobility to chain your Q knock ups effectively.
E into Q1, then W to pull enemies back, followed by Q2 and Q3 for full damage.
R to engage, then E-Q-W-Q combo to lock down and burst squishy targets.
W first to slow, then Q1-E-Q2-auto attack-Q3 for maximum DPS.
Runes
Primary — Precision
Secondary — Resolve
Summoners
Skill Order
Max your skills in this order
Starter Items
Core Items
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
In ARAM, Aatrox typically builds core items like Sundered Sky, Plated Steelcaps, Spear of Shojin and Conqueror runes (Precision primary, Resolve secondary).
Take Conqueror in the Precision tree as your keystone, with Resolve as your secondary tree for Aatrox in ARAM.
Aatrox thrives in ARAM as a frontline bruiser, using his sustain and AoE knock ups to disrupt enemies and heal through damage in extended fights.
E into Q1, then W to pull enemies back, followed by Q2 and Q3 for full damage.