Hecarim loading screen art

Hecarim ARAM Guide

FighterTank Mana Melee 2012 Shadow Isles Jungle
ARAM Builds:

Abilities

Passive

Hecarim gains bonus Attack Damage based on his bonus movement speed.

Targeting: Passive
Q

Hecarim cleaves nearby enemies, increasing subsequent Rampage damage and reducing its cooldown per hit.

Targeting: Auto
W

Hecarim gains resistances and deals magic damage to nearby enemies, healing for a portion of damage they take.

Targeting: Auto
E

Hecarim gains Move Speed, phases through units, then knocks back and damages his next target based on distance traveled.

Targeting: Auto
R

Hecarim charges forward, summoning spectral riders, then fears nearby enemies with a shockwave.

Targeting: Location

Guide

Play as a mobile tanky diver who uses speed to engage, disrupt, and sustain through teamfights with W healing.

Tips

Build movement speed items like Dead Man's Plate and Force of Nature to maximize Hecarim's passive damage.

Use your E to knock enemies into your team or under turret for easy picks.

Activate W during teamfights to heal from all damage dealt by allies and yourself.

Save your ultimate to engage or disengage; it can fear and disrupt enemy formations.

Start with Tear of the Goddess if you need mana sustain, but prioritize tanky items in ARAM.

Combos

E -> R -> Q -> W: Charge in with E, then ult to fear, spam Q, and activate W for healing.

R -> E -> Q -> W: Initiate with ultimate, then use E to knock a key target back into your team.

Flash -> R -> E -> Q: Flash-ult to surprise enemies, then E and Q for burst.

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