Hecarim is a melee fighter usually played Jungle on Summoner's Rift. This guide covers Hecarim in ARAM: Play as a mobile tanky diver who uses speed to engage, disrupt, and sustain through teamfights with W healing.
Hecarim gains bonus Attack Damage based on his bonus movement speed.
Hecarim cleaves nearby enemies, increasing subsequent Rampage damage and reducing its cooldown per hit.
Hecarim gains resistances and deals magic damage to nearby enemies, healing for a portion of damage they take.
Hecarim gains Move Speed, phases through units, then knocks back and damages his next target based on distance traveled.
Hecarim charges forward, summoning spectral riders, then fears nearby enemies with a shockwave.
Play as a mobile tanky diver who uses speed to engage, disrupt, and sustain through teamfights with W healing.
Build movement speed items like Dead Man's Plate and Force of Nature to maximize Hecarim's passive damage.
Use your E to knock enemies into your team or under turret for easy picks.
Activate W during teamfights to heal from all damage dealt by allies and yourself.
Save your ultimate to engage or disengage; it can fear and disrupt enemy formations.
Start with Tear of the Goddess if you need mana sustain, but prioritize tanky items in ARAM.
E -> R -> Q -> W: Charge in with E, then ult to fear, spam Q, and activate W for healing.
R -> E -> Q -> W: Initiate with ultimate, then use E to knock a key target back into your team.
Flash -> R -> E -> Q: Flash-ult to surprise enemies, then E and Q for burst.
Runes
Primary — Precision
Secondary — Domination
Summoners
Skill Order
Max your skills in this order
Starter Items
Core Items
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
In ARAM, Hecarim typically builds core items like Sundered Sky, Mercury's Treads, Manamune and Conqueror runes (Precision primary, Domination secondary).
Take Conqueror in the Precision tree as your keystone, with Domination as your secondary tree for Hecarim in ARAM.
Play as a mobile tanky diver who uses speed to engage, disrupt, and sustain through teamfights with W healing.
E -> R -> Q -> W: Charge in with E, then ult to fear, spam Q, and activate W for healing.