Jhin icon

Jhin ARAM Guide

Marksman, Mage Mana Ranged 2016 Ionia Human Bot
ARAM Builds:

Jhin is a ranged marksman usually played Bot on Summoner's Rift. This guide covers Jhin in ARAM: Jhin excels as a long-range poke and executioner in ARAM.

Jhin ARAM Abilities

Passive

Jhin's fourth shot always crits and deals bonus execute damage, granting Move Speed on crits.

Targeting: Passive
Q

Jhin throws a bouncing grenade that hits up to four enemies, dealing more damage after a kill.

Targeting: Unit
W

Jhin fires a long-range shot that pierces minions and roots champions recently damaged by him or his allies.

Targeting: Direction
E

Jhin places an invisible trap that slows and damages enemies when triggered, and blooms on champion kills.

Targeting: Location
R

Jhin channels to fire 4 long-range shots that pierce minions but stop on the first champion hit, slowing and executing them; the 4th shot critically strikes.

Targeting: Direction

Jhin ARAM Playstyle & Tips

Jhin excels as a long-range poke and executioner in ARAM. Stay at max range, use your abilities to control space, and finish off low-health enemies with your ultimate and fourth shot.

Tips

Use your traps (E) to scout bushes and control key chokepoints on the Howling Abyss.

Save your ultimate (R) to pick off low-health enemies or to start fights from a safe distance.

Position carefully-Jhin has no escape, so stay behind your team and use your range to poke.

Buy boots early to help dodge skillshots and reposition in the narrow ARAM lane.

Your fourth shot (passive) deals bonus damage-use it on squishy targets or to secure kills.

Combos

W (Deadly Flourish) after a teammate's CC or your trap root to chain stun and follow up with Q (Dancing Grenade).

Q > auto (4th shot) > W for a quick burst combo on isolated targets.

Ultimate (R) > W to snipe and root fleeing enemies from long range.

Jhin ARAM Build Patch 16.13

Runes

Primary — Precision

Fleet Footwork Fleet Footwork
Presence of Mind Presence of Mind
Legend: Bloodline Legend: Bloodline
Coup de Grace Coup de Grace

Secondary — Domination

Treasure Hunter Treasure Hunter
Taste of Blood Taste of Blood

Summoners

FlashBarrier

Skill Order

Max your skills in this order

1st
Dancing Grenade
Q
2nd
Deadly Flourish
W
3rd
Captive Audience
E

Starter Items

  1. 1. Long Sword Long Sword
  2. 2. Pickaxe Pickaxe

Core Items

  1. 1. The Collector The Collector
  2. 2. Infinity Edge Infinity Edge
  3. 3. Boots of Swiftness Boots of Swiftness
4th Item
1/2
Axiom Arc
Axiom Arc
Buy / avoid tips (5)

Buy when:

  • you need ultimate cooldown refunds in fights
  • enemy team is squishy and you can secure kills
  • your champion relies on ultimate for damage

Avoid when:

  • your ultimate has a very short cooldown already
  • you struggle to get takedowns consistently

Options

5th Item
1/3
Stormrazor
Stormrazor
Buy / avoid tips (5)

Buy when:

  • you need burst damage on first auto
  • enemy team is squishy and kitable
  • you want to kite with movespeed

Avoid when:

  • enemy has multiple tanks or bruisers
  • you need sustained dps over burst

Options

6th Item
1/3
Bloodthirster
Bloodthirster
Buy / avoid tips (5)

Buy when:

  • you need sustained dps in long fights
  • enemy has low burst damage
  • your champion benefits from lifesteal

Avoid when:

  • enemy has grievous wounds or burst
  • you need armor penetration instead

Options

Jhin ARAM FAQ

What is the best build for Jhin in ARAM?

In ARAM, Jhin typically builds core items like The Collector, Infinity Edge, Boots of Swiftness and Fleet Footwork runes (Precision primary, Domination secondary).

What runes should I use for Jhin in ARAM?

Take Fleet Footwork in the Precision tree as your keystone, with Domination as your secondary tree for Jhin in ARAM.

How do you play Jhin in ARAM?

Jhin excels as a long-range poke and executioner in ARAM. Stay at max range, use your abilities to control space, and finish off low-health enemies with your ultimate and fourth shot.

What is Jhin's best combo in ARAM?

W (Deadly Flourish) after a teammate's CC or your trap root to chain stun and follow up with Q (Dancing Grenade).

Related ARAM Champions

LeagueOfARAM

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