Rakan is a melee support usually played Support on Summoner's Rift. This guide covers Rakan in ARAM: Play as an aggressive engage support, using your mobility to dive in, disrupt enemies, and peel for your carries, then dash back out to safety.
Rakan periodically gains a shield that blocks incoming damage.
Rakan throws a feather that heals nearby allies upon hitting a champion or epic monster.
Rakan dashes to a location, knocking up nearby enemies upon arrival.
Rakan dashes to an ally, shielding them, and can recast the ability briefly for free.
Rakan gains Move Speed and charms enemies he touches.
Play as an aggressive engage support, using your mobility to dive in, disrupt enemies, and peel for your carries, then dash back out to safety.
Use your E (Battle Dance) to dash to allies for quick engages or escapes in the narrow ARAM map.
Maximize your Q (Gleaming Quill) healing by hitting multiple enemies with its feather toss.
Save your R (The Quickness) for teamfights to charm multiple enemies and set up kills.
Build tanky support items like Locket of the Iron Solari to survive longer and protect your team.
Coordinate with a dive partner (e.g., a bruiser or assassin) for devastating W (Grand Entrance) knock-ups.
W (Grand Entrance) -> Q (Gleaming Quill) -> E (Battle Dance) back to safety for poke and disengage.
R (The Quickness) -> W (Grand Entrance) -> E (Battle Dance) to ally for a full engage and escape.
E (Battle Dance) to ally -> W (Grand Entrance) -> Q (Gleaming Quill) -> auto-attack for burst and heal.
Runes
Primary — Resolve
Secondary — Domination
Summoners
Skill Order
Max your skills in this order
Starter Items
Core Items
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
In ARAM, Rakan typically builds core items like Winter's Approach, Mercury's Treads, Locket of the Iron Solari and Guardian runes (Resolve primary, Domination secondary).
Take Guardian in the Resolve tree as your keystone, with Domination as your secondary tree for Rakan in ARAM.
Play as an aggressive engage support, using your mobility to dive in, disrupt enemies, and peel for your carries, then dash back out to safety.
W (Grand Entrance) -> Q (Gleaming Quill) -> E (Battle Dance) back to safety for poke and disengage.