Rammus is a melee tank usually played Jungle on Summoner's Rift. This guide covers Rammus in ARAM: Play as a disruptive tank that dives into the enemy team, taunting key targets and soaking up damage while your team follows up.
Rammus gains bonus attack damage based on his armor and magic resistance.
Rammus rolls into a ball, gaining speed, then damages and slows enemies on impact.
Rammus curls into a ball, gaining massive Armor and MR, and reflecting damage back at attackers.
Rammus taunts an enemy, forcing them to attack him for a short duration.
Rammus leaps to an area, slowing enemies, or knocking them up if cast during Powerball.
Play as a disruptive tank that dives into the enemy team, taunting key targets and soaking up damage while your team follows up.
Max Powerball first for fast engages and ganks in ARAM.
Use Defensive Ball Curl to reduce damage from poke and tower shots.
Build armor-heavy items like Thornmail and Sunfire Aegis to maximize your passive.
Save Tremors for teamfights to disrupt enemies and secure kills.
Flash + Powerball is a great combo to catch out squishy carries.
Powerball → Defensive Ball Curl → Taunt → Tremors
Flash → Powerball → Taunt → auto-attack → Tremors
Defensive Ball Curl → Powerball → Taunt → Sunfire Aegis burn
Runes
Primary — Resolve
Secondary — Precision
Summoners
Skill Order
Max your skills in this order
Starter Items
Core Items
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
In ARAM, Rammus typically builds core items like Thornmail, Plated Steelcaps, Unending Despair and Grasp of the Undying runes (Resolve primary, Precision secondary).
Take Grasp of the Undying in the Resolve tree as your keystone, with Precision as your secondary tree for Rammus in ARAM.
Play as a disruptive tank that dives into the enemy team, taunting key targets and soaking up damage while your team follows up.
Powerball → Defensive Ball Curl → Taunt → Tremors